Service Rat with 8 Players

Eight players is the size most groups settle on. It's the sweet spot the original Secret Hitler is famous for: enough Workers for a healthy chat, two Saboteurs to keep them honest, and a Rat hiding in a real crowd. If you've got a full table for game night, this is the default to reach for.

The role split at 8

5
Workers
2
Saboteurs
1
The Rat

Five Workers face the same three-person evil team as the seven-player game, two Saboteurs plus the Rat, but the extra Worker pushes the majority to a steadier 5:3. That single body makes the Workers a touch safer than at seven, while keeping the table big enough for genuine misdirection.

Does the Rat see an ally?

No. At eight players the Rat is solo. The two Saboteurs know each other and know the Rat's identity, but the Rat begins blind and must work out their own side from play. With five Workers to hide among, a well-played Rat can stay invisible for a long time, which is exactly what makes eight such a satisfying size for the role.

Directive schedule at 8

Eight shares the 7–8 bracket with seven, so the schedule is identical: an early Personnel Audit, then Extraordinary Shift, then the Termination-and-Veto endgame.

Sabotage #Directive (8 players)
1st
2ndPersonnel Audit
3rdExtraordinary Shift
4thTermination
5thTermination + Veto unlocks

Full breakdowns are on the directives hub — including Personnel Audit and the powerful Extraordinary Shift.

Term limits at 8

Eight players means the full restriction applies for most of the game: the previous CEO and previous Chief Engineer both can't be re-nominated as Chief Engineer. With eight bodies the term-limit pool barely pinches, since there are always plenty of eligible candidates, so the rule mainly serves to stop a Saboteur duo from re-installing the same friendly government twice in a row. The small-table exception only matters once three players have been terminated, which is rare.

Strategy for eight

For Workers, eight is a tracking game: with five of you and a long table, lean on the Personnel Audit early and keep a running tally of who has been cleared so you can build a trusted core. For the two Saboteurs, the crowd is your friend: spread suspicion thin, never both pile on the same target, and feed the Workers one believable scapegoat. For the Rat, blend into five Workers and never volunteer for the Chief Engineer chair until the Sabotage track is at three or more; before that, you're just another confused Worker, and that's the point.

Seven friends and one no-show? A bot covers the eighth seat for a full game on Pass & Play, LAN, or Online. Just keep at least one human in.

Brushing up? See the full rules and the role guides, or compare 7 players and 9 players.

Fill a full table — or seven and a bot — and play. Free on Android and iOS, no account.